WebStonewall is a perk in Fallout: New Vegas. The Courier gains +5 to their Damage Threshold against all Melee Weapons and Unarmed attacks, including attacks from creatures that can't be considered ranged, and the Courier cannot be knocked down by any given source that references this perk: Blade of the East's attacks. Sonic emitter - Gabriel's bark's critical … WebTravel Light is a perk in Fallout: New Vegas. The character's running speed is increased by 10% when wearing any apparel classed as "light" in the Pip-Boy inventory. This perk affects the Courier's overall movement speed, even if they are fast traveling, sneaking, over-encumbered, or wielding a two-handed weapon. Light Touch and Tunnel Runner …
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WebDemolition Expert is a perk in Fallout: New Vegas. Each rank of this perk increases damage dealt with all weapons governed by the Explosives skill by twenty percent, up to a maximum of sixty percent. In theory, the perk would also affect the G-28 grenade launching system and M-235 missile launcher, but those weapons are unavailable to the Courier. … WebHeave Ho! is a perk in Fallout, Fallout 2 and Fallout Tactics. With each level of this perk, the player character will gain +2 Strength (up to 10) for purposes of determining range with … grading a flower bed
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WebHeave, Ho!, Demolition Expert, Hit the Deck, Pyromaniac, Splash Damage Related traits Good Natured Explosives is a skill in Fallout: New Vegas, replacing the Traps and Throwing skills from previous games. Its governing primary statistic is Perception. It determines the damage done by Explosives, ability of handling explosive traps. Contents WebBloody Mess is a perk in Fallout: New Vegas. The perk requires the Courier to have reached level six or above. It increases the base Damage of all weapons by five percent, and grants a chance for enemies to explode upon death. The perk increases the chance of dismemberment, regardless of the hit location. This renders the quest Three-Card … WebAbominable is a challenge perk in Fallout: New Vegas. This perk provides a damage bonus against abomination-type creatures. Rank 1 increases damage by 3%, rank 2 by 6% and rank 3 by 10%. Rank 1: 50 kills required Rank 2: 100 kills required Rank 3: 150 kills required Abominations are: This stacks with Ghost Hunter and Purifier. grading affect